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Friday, May 30 • 12:00pm - 12:45pm
Why Should Players Care about Story in Video Games?

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Video games are a unique medium that combine audio, visual, and interactive elements. This makes video games unlike any other media as a story-telling mechanism. But why do games need story in order to be enjoyable? And how can video games take advantage of their narrative capabilities? In this panel, we’ll take a look at some of the interesting ways that video games tell stories through interactivity and examine the role of video games as narrative devices. Each panelist will share some examples of story-telling done right and done wrong and give their personal dos and don’ts for video game story-telling. 

Speakers
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Andrew Nee

(Negativeworld.org) – Owner and web developer of video game website, Negative World.
avatar for Ragtag Studios

Ragtag Studios

Ragtag Studio is an independent game development company founded in 2011. The team is comprised of friends and industry veterans, Matt Carter, Chris Cobb, and Shawn Halwes. After developing games together for more than a decade for studios such as Activision, Ion Storm, and Disney Interactive, Matt and Chris decided to break out on their own and form Ragtag Studio. Using their vast expertise and an insatiable creative desire, Ragtag Studio is... Read More →
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Dave Welch

(Experimental Gamer) – Developer of Boot Hill Heroes, a wild west RPG.


Friday May 30, 2014 12:00pm - 12:45pm
Room 141-142 Indiana Convention Center